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Katrina
Senebouttarath

PROJECT MANAGER

UI/UX DESIGNER

Hello There!

I am a Wisconsin-based game designer and my primary game engine is Unity. I specialize in Project Management and UI/UX Design.

 

I have been gaming for as long as I can remember, and that hobby has evolved into a deep love for game development. I love the process of creating games and helping others thrive. What excites me the most is the collaborative journey of bringing ideas to life, and I'm driven to create exceptional user and team experiences. I'm self-motivated, driven, and passionate about making a positive impact in game development. 

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